I've done some tests with no flats and the Color artifacts are still present.
After some more testing I've realized that the Dynamic Background extraction actually adds those artifacts in. Before DBE they are not present.
Does anyone know what this could be and how to eliminate it? looks like a wrong bit depth somewhere.
I've used DBE with my own way and also with the default settings, both generate those artifacts but both a little different.
what I get after DBE (of course streched to oblivion)

What DBE gives me
